I have been on a quest to understand the world of non-linear editors. In my home I have both Mac and Windows machines so choice of platform hasnt been the most crucial issue facing me.
I admit that, all things being equal and when my paycheck is big enough to support it, I prefer Apple devices. My current primary mobile phone is a Samsung S3 although I own an iPad and have used iPhones for years.
In my opinion, I am not a fanboy of anything but innovation. I want to see what’s making life different for average people.
I digress. Which non-linear editor? It seems that there are two basic choices after doing research: Final Cut Pro X from Apple and Premiere CSS from Adobe.
Of course there are many others, but my goal is to explore the most broadly used and usable technology. I want to know what could be used by anyone (and, potentially, everyone).
Apple has intrigued me with their price drop from $800 to $300. It seems that they’re saying that this is something that could & should be affordable by everyone.
Adobe has also intrigued me with their monthly pricing (billable yearly, of course).
I am leaning towards Final Cut Pro X and have already worked on a few projects in that.
My last experience with editing was with glue amp; razors in the early 1980s so I do not have the bias of how Apple has left a wake of bitter and resentful professionals who resent their apparently random approach to deprecating features and not any evidence of customer appreciation.
That said, however, I am really intrigued by the unique approach Apple is taking and how professionals have described their innovative approach to traditional capabilities.
I am also impressed by the way Apple has addressed agile development and has quickly added capabilities in two years in 8 updates.
It is an interesting world.